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lib/api.js

60 lines2,617 bytessha256 83f3e15f6a43
  1. // LEASH wallet-control — platform client. Transparently uses the hosted challenge
  2. // API when LEASH_BASE_URL + TEAM_API_KEY are set, otherwise the local simulator.
  3. import { offlinePackPath } from './pack-path.js';
  4. import { LocalApi } from '../sim/local-api.js';
  5. export class HttpApiClient {
  6. constructor(baseUrl, apiKey) {
  7. this.baseUrl = baseUrl.replace(/\/$/, '');
  8. this.apiKey = apiKey;
  9. this.mode = 'live';
  10. }
  11. async #call(method, path, body, timeoutMs = 35000) {
  12. const res = await fetch(this.baseUrl + path, {
  13. method,
  14. headers: {
  15. Authorization: `Bearer ${this.apiKey}`,
  16. 'Content-Type': 'application/json',
  17. },
  18. body: body ? JSON.stringify(body) : undefined,
  19. signal: AbortSignal.timeout(Math.max(1, Math.floor(timeoutMs))),
  20. });
  21. if (res.status === 204) return null;
  22. const text = await res.text();
  23. let json = null;
  24. try { json = text ? JSON.parse(text) : null; } catch { json = { raw: text }; }
  25. if (!res.ok) {
  26. const err = new Error(`API ${res.status} ${path}: ${json?.error?.message || json?.error || text.slice(0, 200)}`);
  27. err.status = res.status;
  28. throw err;
  29. }
  30. return json;
  31. }
  32. bootstrap() { return this.#call('GET', '/v1/bootstrap'); }
  33. referenceData() { return this.#call('GET', '/v1/reference-data'); }
  34. createMandate(body) { return this.#call('POST', '/v1/mandates', body); }
  35. confirmMandate(draftId, body) { return this.#call('POST', `/v1/mandates/${draftId}/confirm`, body); }
  36. getMandate(id) { return this.#call('GET', `/v1/mandates/${id}`); }
  37. patchMandate(id, body) { return this.#call('PATCH', `/v1/mandates/${id}`, body); }
  38. revokeMandate(id) { return this.#call('DELETE', `/v1/mandates/${id}`); }
  39. startRun(body) { return this.#call('POST', '/v1/scenario-runs', body); }
  40. getRun(id) { return this.#call('GET', `/v1/scenario-runs/${id}`); }
  41. async nextRequest(runId, waitMs = 25000) {
  42. const json = await this.#call('GET', `/v1/decision-requests/next?wait=${Math.round(waitMs / 1000)}`);
  43. return json ? { envelope: json } : null;
  44. }
  45. submitDecision(authId, body, timeoutMs) { return this.#call('POST', `/v1/authorizations/${authId}/decision`, body, timeoutMs); }
  46. resolve(authId, body) { return this.#call('POST', `/v1/authorizations/${authId}/resolve`, body); }
  47. }
  48. export function makeClient(store) {
  49. const base = process.env.LEASH_BASE_URL;
  50. const key = process.env.TEAM_API_KEY;
  51. if (base && key && process.env.LEASH_MODE !== 'offline') {
  52. return new HttpApiClient(base, key);
  53. }
  54. const packDir = offlinePackPath();
  55. return new LocalApi(packDir, store);
  56. }